The Five Fundamental Roles of a Zombie Apocalypse Team

Every role is important.

Picture this: some maniac created a virus that turns people into zombies, and before you know it, your entire city has become infested with zombies. Sure, surviving alone is possible, but you know that there is always strength in numbers, so it’s probably best to round up a group of people so your chances of survival are maximised, ranging from the fearless leader who happens to be super fit and adept with guns, to the sweet peacemaker of the team.

Beat his ass, squad! (Photo from David Shifflett’s Flickr photostream)

We’ve told you how to survive a zombie apocalypse before, but now we’re going to tell you the key members and roles that any zombie apocalypse team needs (and the secondary roles that they could potentially play).

The Fearless Leader

What would any team of any kind be without a leader? Now I’ve seen so many zombie movies and read so much literature where a breakdown between who is the leader segues into chaos, so it’s important that this role is fleshed out from the very beginning, while not placing too much emphasis on the “leading” part. Any good leader should guide their team, not dictate.

The leader needs to make the hard decisions for the team that some others may not want the responsibility of; this includes where to go, whom to trust, and most importantly, whether to leave someone behind or kill their team member if they’ve been bitten (depending if these zombies are that type of zombie). The leader also needs to be adept on how to take out zombies in the smartest way possible. Leaders tend to be really good with guns and melee weapons, very physically fit, and have the ability to physically and metaphorically carry their team on their back. While it is implied already with their primary role, the Leader’s secondary role would be the Marksman.

The Medic

Let’s face it: if you’re in a zombie apocalypse, there is going to be high chance that you’re going to get physically hurt somewhere doing something, and you’re going to want someone with the medical know how to safely patch you up and have you up and running in no time.

Hopefully with a medical background pre-apocalypse, the Medic may very well be the second most important role of the team after the Leader. They care for their team and know how to quickly bandage in a live-or-die situation, and also know how to make the smart decisions when it comes to someone’s physical wellbeing. The Medic will also be the go to if someone is suffering mentally also, therefore they should be well trained in how to connect with people and empathise when needed. The Medic may also play the secondary role of Advisor to the Leader.

The Gatherer

When all hell breaks loose, resources become scarce, so you’re going to need someone to safely get you all the resources you can. Enter The Gatherer.

The Gatherer is someone on your team who needs to be as quick as lightning, and should have the ability to get places without attracting too much attention. The Gatherer is in charge of – you guessed it – gathering resources like food, water, medical needs, guns, and other assortments of weapons. Most importantly, they need to be stealthy, and should know when to run and how to escape a bad situation: if there is gunfire, it’s probably best not to grab that last bag of rice. The Gatherer may also play the secondary role of Enforcer to the Leader.

The Peacemaker

Shit is bound to hit the fan during a zombie apocalypse, and you’re going to need someone who can appeal to your softer side and possibly sweet talk potential enemies into becoming potential allies. This is where The Peacemaker comes in handy.

While not necessarily being great with a gun or a bandage, The Peacemaker has the ability to talk their way into a situation, and out of one as well; they have a way with words and know how to use them and any other resources to their advantage. The Peacemaker needs to keep team morale high in a world where there is little to no hope, and needs to make sure that the team are always on the same path. The Peacemaker should also have a secondary ability to assist with the team, like being an expert driver, or a cook.

The Survivalist

While the Leader may have the know all for the team, the Survivalist will know how to do exactly that: survive.

It is up to the Survivalist to implement safe tactics to stay alive, while also knowing how to navigate the country and live in the woods where there is no shelter available. The Survivalist can make anything from nothing, and is a key role for the team’s ability to succeed in this apocalypse. The Survivalist should also be pretty handy with a knife and a crossbow should the occasion arise. With their skills in survival, the Survivalist may also play the secondary role of marksman for the team where the Leader is unable to.

Now that you know how to assemble a team, and we’ve already covered you on how to survive the apocalypse, you should be very well equipped should hell take over the world and everyone has turned into flesh-eating zombies. Safe travels!

– by The Black Widow

Maroons Squad Remains Unchanged

Chairman, Coach and Captain at the team announcement. (SOURCE: Queensland Maroons Facebook)

Chairman, Coach and Captain at the team announcement. (SOURCE: Queensland Maroons Facebook)

The final game is coming up, the cliffhanger of rugby league. The decider of State of Origin. As always, I look forward to the naming of the Maroons squad and was quite surprised to see that there were no changes to the team and wondered, “Is that a good idea or a bad idea?” Here is your Queensland team for the Origin Decider:

1. Billy Slater
2. Darius Boyd
3. Greg Inglis
4. Justin Hodges
5. Brent Tate
6. Johnathan Thurston
7. Cooper Cronk
8. Matt Scott
9. Cameron Smith (c)
10. Nate Myles
11. Chris McQueen
12. Sam Thaiday
13. Corey Parker
14. Daly Cherry-Evans
15. Ben Te’o
16. Matt Gillett
17. Josh Papali’i
18. Jacob Lillyman
19. Will Chambers

Coming off a clear victory over the Blues in game two, it would make sense that the team that performed so well together would remain intact. However, with omissions from the game one squad like Shillington and Harrison, the former of which I have a personal soft spot for, is it exactly the wisest move?

There are those within the squad that would remain “untouched” – Slater, Smith, Inglis and Cronk just to name a few, essentially meaning that they can get comfortable because unless an injury occurs, their spot in the team is pretty much guaranteed. The others on the team, as talented as they are, have to work hard to earn their spot on the squad and that is where the changes happen.

One of the most consistent players on the Queensland side, keeping up an impressive form throughout the 2013 Origin series has been my fave Corey Parker. Playing as an interchange in game one, Parker put on a great performance with some good runs and tackles, possibly being one of the main Queenslanders for game one, earning himself the no. 13 jersey in game two over Ashley Harrison. Continuing his terrific form in game two, it was no shock to me that Parker retained his Lock status for the decider, which isn’t a knock on Harrison in the slightest as Parker’s performances this year have been some of his best in his career.

Another interchange Cinderella story happens in the form of young Rabbitoh Chris McQueen. Also coming off the bench to put on a great performance in game one, McQueen seized a starting position in game two in the second row. His fantastic form in game two also contributed to the fact that the squad has remained the same.

Even with the loss of Origin players like Shillington and Harrison, the successful game two squad are looking to continue the momentum in the decider and make it 8 in a row. Bias aside, I believe that we’ve got this one. The Maroons put on a rugby clinic in game two and with the added pressure of the deciding victory in game three, it will only motivate the squad to keep on truckin’ up hill and defeat the Blues on their own turf.

Of course, if I don’t achieve victory next week, I hope for an excellent game of league that’ll keep me on my toes for the full 80 minutes – literally on my toes as I tend to skip around when excited.

Here’s to a great game of league and an 8-in-a-row Maroons victory.

– by The Black Widow