Stop trying to make ki ki ki ma ma ma happen. It’s not going to happen.
If you’re a gamer of any kind – from casual to hardcore – it is assumed that you would’ve heard of the asymmetrical multiplayer survival horror game Friday the 13th: The Game. If not, let me quickly catch you up to speed. You’re teleported into the Friday the 13th film franchise, where a bunch of stereotype teenagers are innocently chilling by the campfire before Jason Voorhees finds them and kills unnamed camp counsellor, which causes the rest of the teenagers to run off and try to escape.
In this game, you will either take control of Jason, where your mission is to kill all of the teenagers before they either escape, or the game session times out; or you will take control of one of the counsellors, where your job is to either escape the campsite through various methods, or just hang on until the session ends. Because if 20 minutes runs out, Jason cannot harm you anymore. Ya know. Alternatively, it is is possible to kill Jason once and for all, but that requires a very specific procedure and teamwork. The session can have up to eight people, with one playing the role as killer. And before you ask, no. You cannot choose to be Jason. You’re randomly selected. Be sure to pay special attention the opening scene of any game session, as that may give you an idea of who is playing as Jason.
I prefer playing as a counsellor, but have dabbled as Jason and performed rather successfully as him. So if you’re thinking of buying this game, let me give you tips on how to play it well from both sides of the spectrum: as Jason, or as a Counsellor. Also as a bit of a sidenote, most of my experiences playing as a counsellor come from playing as “The Flirt” Tiffany Cox, so my gameplay experience might differ from someone else’s. But generally speaking, my counsellor tips will apply to whomever you choose to be.
Playing as Jason
– First off the bat, when you spawn as Jason in the creepy shack with your dead mother’s head next to her sweater, what you want to do is teleport to an area where you know counsellors would have spawned. In Higgins Haven, it’s best to spawn right next to the main cabin itself, as at least one or two players tend to spawn near there. In Packanack, same thing. Teleport straight to the main lodge, and you will find a bunch of counsellors there. In Camp Crystal Lake, this one’s a touch more difficult as there is no “main cabin” so to speak, but a couple of players tend to spawn near the archery deck and the garage, so a safe bet is to go there straight away.
– As most horror movies would suggest, picking them off one by one is easier than trying to take on a whole group. If you see a group of counsellors, they can easily overwhelm you, so start off by targeting one who is running on their lonesome.
– Take out the electrical boxes as soon as you possibly can. They can incite fear into the counsellors, but also prevent them from calling Tommy Jarvis, and from calling the cops.
– On your map as Jason, it tells you where the phone to call the cops is, and also where the car(s) and boat are. Be sure to keep an eye on all of these. Teleport frequently between these locations in case you catch any of those cheeky counsellors trying to install batteries, pour in gas, or attach boat propellers.
– If a counsellor enters Jason’s shack, the voice of Pamela Voorhees will alert you. You have two options, although I mostly recommend the former: a) teleport straight away to the shack and stop whoever is in there from stealing Pamela’s sweater, or b) stay exactly where you are and keep an eye on the map, as someone could be entering the shack to distract you from a car load of people about to leave the site.
– While grab kills are much more fun to watch (is that terrible of me to say?), those pesky pocket knives can be a burden to you as Jason. This may be frowned upon among FT13 players, but weakening the counsellors to the point where they can no longer run is hugely beneficial to you. You can then follow that up by straight swinging your weapon of choice and murdering them, or you could try your luck and grab them for the ultimate finale.
– If you’re mic’d up as Jason and choose to play a stealthier option, mute your mic. If your dog is barking or mum is yelling at you to take the rubbish out, the players near you will be able to hear it and can sprint away from you without giving away their location. If you’re muted, then you have a better chance of killing the counsellors. Team this method up with Jason’s stealth ability, and you’re good to go.
– Furthermore, if the counsellors are using mics, listen to them talk to each other. Most of the time, they’ll unintentionally give away someone else’s location, or their current plan of action, so you can fool their plan before they have the chance to execute it.
Playing as a Counsellor
– TEAM UP! You’re placed on a team as a reason, and it’s nearly impossible to skip solely on your own efforts. Work together, and balance out your counsellor’s weaknesses with someone else’s strengths. For example, Tiffany cannot repair to save her life, but she is stealthy and has great stamina. Find a car or boat part, run it to the location, leave it at the vehicle, and alert someone with a “smarter” character that the part is ready to be installed.
– DO NOT PURPOSELY BETRAY ONE ANOTHER. You’re a dickhead if you do. That’s all.
– While staying in groups works against you stealthy wise, it is hard for Jason to pick you off if you stand in solidarity. If Jason picks up a fellow counsellor, quickly hit him with your weapon and he is forced to drop your teammate.
– Try to carry a pocket knife, fireworks and a first aid spray where possible. If you find doubles of an item, pick it up and leave it at a central location for another team member to collect eg: near a car or boat, or near the main cabin of the map (read above).
– If possible, pick a weapon that would be useful to you. There is a reason there seem to be thousands of wrenches scattered in the map, and that’s because they suck. Shotguns and flare guns work well, with the latter also alerting everyone on the map where Jason is when fired. As melee weapons are concerned, you’re in good hands if you have a machete or a baseball bat.
– Communication is key. If you have a mic, speak to your teammates to try and organise an escape plan. If you find an important car or boat part, alert everyone on the team through your walkie talkie (if you have one) and someone may escort you there in case that annoying Jason finds you.
– For the love of all that is holy, if you are being chased by Jason, DO NOT lead him to someone else. Not only have you gotten yourself in trouble, you have now jeopardised the life of someone else. Try and keep him distracted, and if you desperately need help, ask someone to come and help you. Don’t just assume they will want to be on Jason’s radar just to save your life.
– Read each other’s game plan. What I mean by this is if you can see your team are brutalising Jason to the point where his mask has fallen off, it’s safe to say they are attempting to kill Jason. If you see this (and you are playing as a female character and no one else has already done so), run to Jason’s shack, steal Pamela’s sweater, and join your friends so you can deliver the final blow.
I bought this game the day it came out, and still currently play it religiously because it’s that much fun. I hope you can also enjoy it, because it’s worth the money. Especially now because most of the glitches that tarnished the game upon release have gone adios.
– by Noah La’ulu