Top 14 Resident Evil Characters

Spoiler alert: Steve is not one of them.

It was the franchise that completely defined the survival horror genre, and it also turned out to be one of my favourite all time video game franchises ever.

My first introduction to Resident Evil – seeing as I went for Nintendo 64 over the PS1 – was Resident Evil 2 (in my opinion the best game of the series, but that’s for another listicle). I was amazed at the incredible storytelling, jump scares, well-defined characters, and entertaining gameplay. I’m a fan of tank controls. Don’t @ me.

We all know how much I love Chris Redfield, but how high is he up on this list of legends? (PHOTO CREDIT: Colony of Gamers Flickr photostream)

Over the years, Resident Evil has been pumping out more and more survival horror, including the iconic Outbreak series, and remakes of older games to give the newer generation a taste of what we had back in the day. During these years, we’ve been introduced to several characters of the franchise, from the dashing hunk Chris Redfield, to the friendly waitress Cindy Lennox.

We’ve been spoiled for choice of characters, and today I’m going to list my top 14 favourite characters from the Resident Evil franchise.

14. Alyssa Ashcroft
Getting started with an underappreciated character of the franchise, Alyssa Ashcroft was the determined reported from the Outbreak series, and my second go-to character in these games. Described as a no-nonsense journalist armed with a red power suit, Alyssa has quite an interesting backstory (only discovered if you play as her in the Flashback scenario in Outbreak File #2) and also has a pot shot skill which is extremely useful.

13. Ada Wong
Someone I’m sure people would expect to be higher up on this list, let me just say that while I think Ada is a badass, I just don’t think she’s that interesting. Her zero personality suits her assassin character, and I love how she’s always zipping about with her grapple gun in heels, but that’s all she offers to me really. One could say, however, that she invented #WasteHisTime because of how long she’s been stringing on poor Leon.

12. Becca Woolett
Just like Alyssa, I appreciate when a female character is given a skill that compliments a good attack plan; female characters are always given support roles in survival horror/action games like these, so it’s a good change. Becca is by far the best with guns in Resident Evil: Resistance which is made all the more better by her cute Southern demeanour and Daisy Duke outfit. She shows that you can be a sexy sassy Southern belle and still pop some zombie brains off.

11. Barry Burton
Mostly because he’s a daddy. Barry Burton is the protective father figure of the series that provides you with a sense of comfort, either as Jill Valentine in Resident Evil, or as Natalia Korda in Resident Evil: Revelations 2. His undying loyalty to the people he holds as family is the most endearing quality a character in a survival horror franchise could have, and we love him for it.

10. Cindy Lennox
My go to character in the Outbreak series, Cindy Lennox is the sweetheart girl-next-door character trope of the eight playable characters in the games. Starting off as a beautiful waitress at Jack’s Bar, she ends up playing a pivotal role in the team as she has a background in first aid; in particular, the mixing of herbs (no she’s not a weed dealer). While Alyssa had a more active role in the team, Cindy’s passive support role isn’t to be overlooked, and that along with the fact that she’s more liked by the other NPC characters, makes her a valuable character to play with.

9. Sheva Alomar
I was excited to see RE’s first black protagonist in the form of Sheva Alomar, and I was not disappointed. Again, one of the action/horror video game tropes is to have the playable female character be weaker than her male counterpart and be more of a support role. However, Sheva was every part an equal to Chris, and was a female lead that girls and guys can definitely look up to. I would definitely love to see more Sheva in RE’s future because one game was not enough.

8. Billy Coen
If you have a thing for bad boys (lol me) then you would like Billy Coen. A wrongfully convicted felon on the run, Billy meets up with Rebecca Chambers and they work together to get through the horrors of Resident Evil Zero. I’m known to heavily prefer playing as the female character when given the option, but I ended up preferring to stick with Billy in this game. He was so cool, calm and collected, even when the world around him was falling to pieces. Plus, again… he’s a bad boy.

7. Jill Valentine
I’m sure Jill being at number seven may shock people, but hear me out. Like I said before, my introduction to RE was RE2, so my first character choice in badass females was Claire Redfield. If I were to discover RE1 or RE3 first, then I think Jill would be higher on the list. Jill was the very first female badass in this series, serving as the primary character in both of the aforementioned games. Jill is loyal, intelligent, and a mf go-getter. I mean, she took out Nemesis all by herself!

6. Leon Kennedy
Another name that people are probably expecting to be higher on the list is Leon S. Kennedy. I could probably attribute to this to my preference of Claire as well. In the original RE2, Leon seemed a bit dopey and naive; but from RE4 onwards, Leon had developed a more mysterious vibe that, while he has good and pure intentions, you still question whether he’s really that wholesome. And as mentioned before, we love a bad boy. Leon just has terrible taste in women. If she keeps zipping away from you, she’s not interested bro. Speaking of Leon and women, actually…

5. Ashley Graham
Definitely a name that people won’t expect to be on this list at all. What I loved about Ashley – besides the ‘Nikki loves hot blondes’ trope – is the fact that she’s realistic. Realistically if I was thrown into a zombie-filled city, I won’t be able to pick up a grenade launcher and gun down William Birkin like I was spending money at Gucci. Realistically, I couldn’t jump across buildings in a tube top and a skirt while also fending off Nemesis. I’m not equipped for that, and Ashley was portrayed as someone who was clearly not equipped for the horror that was presented to her. (Granted, I’d be able to do more than throw a lamp.) Plus, how iconic is her green plaid skirt and orange turtleneck outfit.

4. Carlos Oliveira
My love for Carlos really exploded with the RE3 remake. Let’s face it: in the original RE3, Carlos was sort of a forgotten character. He served his purpose and filled his role well as the loyal soldier who suddenly has to question everything they’ve been taught, but he was pleasant. And a pleasant soldier isn’t anything remarkable. In the remake, however, he was given a rugged new look with the most wonderful mop of hair I’ve ever seen, and his rough-tough exterior complimented his altered personality well. And good lord do I want Carlos to save me from a raging tyrant now.

3. Claire Redfield
My first introduction to the RE series came in Claire Redfield and her pink denim vest and shorts combo. In my opinion, Claire was dealt the roughest hand of all the major characters in the RE series: not only was she thrown into the dark with no real combat training, but she was also given the task to care for Sherry in RE2 and then Moira in Resident Evil: Revelations 2. To take care of yourself in an environment like this is hard enough, but to be entrusted with someone else’s child is another story, and Claire managed to do it twice while looking fierce AF. Claire is the cool biker chick we all wish we knew. RIP Elza Walker.

2. Chris Redfield
Would’ve easily been number one had it not been for one minor character, Chris is the poster boy for RE and it’s very easy to see why. The first male protagonist of the series, and the main character featured in most of the RE games, Chris is everything you would want in a survival horror game. He’s tough, he’s protective, he’s vigilant, and good lord is he hot. I mean, physically conditioned for the role. He’s likeable but not too unrealistic in his action-packed role, he’s the guy you would want on your team if you were thrown into a zombie-filled city. Plus I will punch on with anyone who criticises his RE5 re-design, because let me tell you right now that I’d much prefer to be protected by the boulder punching Chris than the awkward soldier boy haircut Chris.

1. Jessica Sherawat
This’ll shock everyone unless you really know me. Jessica Sherawat is everything that I am or want to be. She’s beautiful; she’s sassy; she’s stylish; and she’ll kick your ass in a one-legged wetsuit and heels. The fact that Jessica can go on a top class mission and still find time to flirt with her partner, wear phenomenal outfits, and mention her sweet ass really makes her the Diva of all Divas tbh. I would die for this Queen, and I’m anxiously awaiting for her return to RE gaming. Granted, she shouldn’t have betrayed the BSAA, but we all have faults. Come on guys.

Now I’m just picturing a new RE game where the main character is Jessica who tries to redeem herself with the good guys by embarking on some stylish adventure into zombie world. Yaaaasss bitch. Come through with the goods Capcom!

– by The Black Widow

A Guide to Surviving the Night on Friday the 13th: The Game

Stop trying to make ki ki ki ma ma ma happen. It’s not going to happen.

If you’re a gamer of any kind – from casual to hardcore – it is assumed that you would’ve heard of the asymmetrical multiplayer survival horror game Friday the 13th: The Game. If not, let me quickly catch you up to speed. You’re teleported into the Friday the 13th film franchise, where a bunch of stereotype teenagers are innocently chilling by the campfire before Jason Voorhees finds them and kills unnamed camp counsellor, which causes the rest of the teenagers to run off and try to escape.

In this game, you will either take control of Jason, where your mission is to kill all of the teenagers before they either escape, or the game session times out; or you will take control of one of the counsellors, where your job is to either escape the campsite through various methods, or just hang on until the session ends. Because if 20 minutes runs out, Jason cannot harm you anymore. Ya know. Alternatively, it is is possible to kill Jason once and for all, but that requires a very specific procedure and teamwork. The session can have up to eight people, with one playing the role as killer. And before you ask, no. You cannot choose to be Jason. You’re randomly selected. Be sure to pay special attention the opening scene of any game session, as that may give you an idea of who is playing as Jason.

I prefer playing as a counsellor, but have dabbled as Jason and performed rather successfully as him. So if you’re thinking of buying this game, let me give you tips on how to play it well from both sides of the spectrum: as Jason, or as a Counsellor. Also as a bit of a sidenote, most of my experiences playing as a counsellor come from playing as “The Flirt” Tiffany Cox, so my gameplay experience might differ from someone else’s. But generally speaking, my counsellor tips will apply to whomever you choose to be.

Playing as Jason
– First off the bat, when you spawn as Jason in the creepy shack with your dead mother’s head next to her sweater, what you want to do is teleport to an area where you know counsellors would have spawned. In Higgins Haven, it’s best to spawn right next to the main cabin itself, as at least one or two players tend to spawn near there. In Packanack, same thing. Teleport straight to the main lodge, and you will find a bunch of counsellors there. In Camp Crystal Lake, this one’s a touch more difficult as there is no “main cabin” so to speak, but a couple of players tend to spawn near the archery deck and the garage, so a safe bet is to go there straight away.
– As most horror movies would suggest, picking them off one by one is easier than trying to take on a whole group. If you see a group of counsellors, they can easily overwhelm you, so start off by targeting one who is running on their lonesome.
– Take out the electrical boxes as soon as you possibly can. They can incite fear into the counsellors, but also prevent them from calling Tommy Jarvis, and from calling the cops.
– On your map as Jason, it tells you where the phone to call the cops is, and also where the car(s) and boat are. Be sure to keep an eye on all of these. Teleport frequently between these locations in case you catch any of those cheeky counsellors trying to install batteries, pour in gas, or attach boat propellers.
– If a counsellor enters Jason’s shack, the voice of Pamela Voorhees will alert you. You have two options, although I mostly recommend the former: a) teleport straight away to the shack and stop whoever is in there from stealing Pamela’s sweater, or b) stay exactly where you are and keep an eye on the map, as someone could be entering the shack to distract you from a car load of people about to leave the site.
– While grab kills are much more fun to watch (is that terrible of me to say?), those pesky pocket knives can be a burden to you as Jason. This may be frowned upon among FT13 players, but weakening the counsellors to the point where they can no longer run is hugely beneficial to you. You can then follow that up by straight swinging your weapon of choice and murdering them, or you could try your luck and grab them for the ultimate finale.
– If you’re mic’d up as Jason and choose to play a stealthier option, mute your mic. If your dog is barking or mum is yelling at you to take the rubbish out, the players near you will be able to hear it and can sprint away from you without giving away their location. If you’re muted, then you have a better chance of killing the counsellors. Team this method up with Jason’s stealth ability, and you’re good to go.
– Furthermore, if the counsellors are using mics, listen to them talk to each other. Most of the time, they’ll unintentionally give away someone else’s location, or their current plan of action, so you can fool their plan before they have the chance to execute it.

Playing as a Counsellor
– TEAM UP! You’re placed on a team as a reason, and it’s nearly impossible to skip solely on your own efforts. Work together, and balance out your counsellor’s weaknesses with someone else’s strengths. For example, Tiffany cannot repair to save her life, but she is stealthy and has great stamina. Find a car or boat part, run it to the location, leave it at the vehicle, and alert someone with a “smarter” character that the part is ready to be installed.
– DO NOT PURPOSELY BETRAY ONE ANOTHER. You’re a dickhead if you do. That’s all.
– While staying in groups works against you stealthy wise, it is hard for Jason to pick you off if you stand in solidarity. If Jason picks up a fellow counsellor, quickly hit him with your weapon and he is forced to drop your teammate.
– Try to carry a pocket knife, fireworks and a first aid spray where possible. If you find doubles of an item, pick it up and leave it at a central location for another team member to collect eg: near a car or boat, or near the main cabin of the map (read above).
– If possible, pick a weapon that would be useful to you. There is a reason there seem to be thousands of wrenches scattered in the map, and that’s because they suck. Shotguns and flare guns work well, with the latter also alerting everyone on the map where Jason is when fired. As melee weapons are concerned, you’re in good hands if you have a machete or a baseball bat.
– Communication is key. If you have a mic, speak to your teammates to try and organise an escape plan. If you find an important car or boat part, alert everyone on the team through your walkie talkie (if you have one) and someone may escort you there in case that annoying Jason finds you.
– For the love of all that is holy, if you are being chased by Jason, DO NOT lead him to someone else. Not only have you gotten yourself in trouble, you have now jeopardised the life of someone else. Try and keep him distracted, and if you desperately need help, ask someone to come and help you. Don’t just assume they will want to be on Jason’s radar just to save your life.
– Read each other’s game plan. What I mean by this is if you can see your team are brutalising Jason to the point where his mask has fallen off, it’s safe to say they are attempting to kill Jason. If you see this (and you are playing as a female character and no one else has already done so), run to Jason’s shack, steal Pamela’s sweater, and join your friends so you can deliver the final blow.

I bought this game the day it came out, and still currently play it religiously because it’s that much fun. I hope you can also enjoy it, because it’s worth the money. Especially now because most of the glitches that tarnished the game upon release have gone adios.

– by The Black Widow

Review: Last of Us

Welcome to “Solstice Satisfaction in Review” or SS in Review for short. This is going to be my first review of any kind – video game, restaurant, music album – so go easy on me if it’s not up to the standard of IGN or anything. The first item to be Solstified…

The Last of Us, exclusive to Playstation 3 (SPOILER FREE!)

The Last of Us follows the adventures of Joel and Ellie.

The Last of Us follows the shenanigans of Joel and Ellie. (SOURCE: Forbes.com)

The Last of Us is a post-apocalyptic horror video game which details the adventures of Joel and Ellie, although the post-apocalypse in this game is very different to that of, say, the Resident Evil series.

The gameplay in this is simple enough for the casual gamer to pick up (such as me) pretty quickly but still not too simple for the intense gamers to be bored with. One of the main elements of the games action sequences is the choice of stealth vs. all-guns-blazing. In most of the action sequences, you have the choice of either sneaking around the enemies or barge in and gun them down with your array of weaponry. It adds a realistic element to the game when in a situation where your ammunition is limited, sometimes it’s best to avoid any confrontation when left with one bullet in a revolver and about 10 enemies waiting ahead of you.

The game in total will take hours for even the most expert gamer to complete and with even more special features like multiplayer awaiting (that I have yet to touch), it will undoubtedly entertain for ages.

What I found to be one of the most interesting parts about the gameplay was the special attention to small details. For example, in most video games, if you are playing a stealth mission, and you see a discarded newspaper on the floor, you wouldn’t think twice of it. In this game, however, you step on that newspaper and the papers will ruffle, therefore alerting the enemies of your location and breaking your stealth objective. I made this mistake several times unfortunately.

The graphics are high on the scale with, again, special attention to small details, like the greying hair in Joel’s beard or the worry you see in Ellie’s eyes sometimes. The visuals are almost realistic and it sucks you into the adventure of the game, making it feel real to the player. The views and scenery are absolutely breathtaking and so surreal – unless of course you are in a dark, underground area. The only nitpicks I can even remotely think of are the graphics and movement of Ellie’s hair but, let’s be frank, no video game designer wants to take 10 years of their life animating every single strand of hair.

The storyline in itself was captivating, so much that I found myself putting off finishing my college assignments so I could continue playing the game. Right from the get go, the intensity of the storyline grabs the player and it makes you wanting more, with several twists, turns and OMG! moments planting themselves throughout the game which elicited a fair few “Oh no you di-int”‘s from me. There were also several scares in the game which actually kept my heart racing which admittedly doesn’t happen a lot anymore these days.

The main feature of the game’s storyline that I found myself drawn to the most was the relationship between Joel and Ellie. I am an absolute gore lover with a special affection for the undead so it’d be weird for people like me to specifically comment on a sentimental part of the game like a relationship between two characters but it was without a doubt the most captivating element of Last of Us. Period. Without giving too much away, Joel and Ellie started off with a hesitant yet still friendly relationship which eventually developed into a sweet, father-daughter-like relationship whose bond was so noticeably strong that I could literally feel it. The moments where Joe would call Ellie “baby girl” specifically got me and I may or may not have shed a tear over that nickname. I actually forged a personal connection with both of the characters and that just goes to show you how excellent this game is.

Solst-o-meter
Gameplay: 9.0/10
Graphics: 9.2/10
Storyline: 9.6/10
Overall Experience: 9.8/10

All the hype behind this game is celestial for a reason – this game is the greatest video game I have played in quite some time, and one of the greatest video games I’ve played in my 20 year life… if you minus the first few years because babies don’t exactly play video games. Every aspect of the game was captivating in some way and while absolutely nothing is perfect, Last of Us was damn sure close to being so. If I fall into a funk after finishing a video game’s main storyline, then I know it was just that damn good. It is certainly a MUST have for current PS3 owners and definitely a reason for others to purchase a PS3 to specifically play this game.

I have to go cry some more now knowing that I’ve finished the game.

– by The Black Widow